Hardware

AMD’s latest GPU driver quietly delivers a massive boost in Mesh Shader performance

AMD’s latest GPU driver quietly delivers a massive boost in Mesh Shader performance

AMD has released a new GPU driver (v21.2.2), and with it comes a few bug fixes, including one for a game that is over two decades old. That would be Quake III Arena—installing the latest driver eliminates corruption when loading or playing the game. That’s great and all, but the biggest benefit is not even mentioned in the release notes.

After seeing reports of the 21.2.2 driver release boosting performance in UL’s new Mesh Shader feature test in 3DMark, we decided to give it a test run ourselves, on an AMD RX 6800 XT graphics card. We fired it up twice—once with the previous driver and again with the latest release. And wow, did it make a big difference:

  • Radeon RX 6800 XT (new driver): 468.77 fps (Mesh Shaders enabled)
  • Radeon RX 6800 XT (old driver): 218.50 fps (Mesh Shaders enabled)
  • Radeon RX 6800 XT (new driver): 28.09 fps (Mesh Shaders disabled)
  • Radeon RX 6800 XT (old driver): 28.09 fps (Mesh Shaders disabled)

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