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BioMutant developers went silent for so long so they could fix bugs without crunching

BioMutant developers went silent for so long so they could fix bugs without crunching

BioMutant was announced in 2017 and was supposed to be out in 2019, but that didn’t happen—in fact, nothing happened, until 2020, when developer Experiment 101 came out of hiding to reassure everyone that work was still ongoing. There was still no sign of a release date, though, until earlier this week when the studio finally committed itself to launching in May.

The extended silence was a bit strange, but studio boss Stefan Ljungqvist told IGN that it was for a good reason: There were a lot of bugs to fix, and the studio was determined to avoid crunch while doing it.

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