What does an architect think of Cyberpunk 2077’s Night City?

Cyberpunk 2077 has a hidden Cinematic RTX mode

So much of the work that went into Cyberpunk 2077 is in world design, the sprawling city itself, and the massive buildings that make  it up. How, then, does someone deeply versed in the art and craft of architecture—the creation of spaces and a student of how they’re used—feel about Night City? There’s one architect who, despite the bugs, feels drawn back toward the fictional city because of the design of its spaces.

Architect Morphologis runs a video series called An Architect Reviews focused on spaces inside of digital worlds, and their latest is about the spaces of Night City. It’s an interesting tour of some of the major spaces in the game, starting with V’s massive housing block, which Morphologis compares to the output of the 70s Japanese Metabolism movement, which focused on huge, semi-organic structures. They also call out other architecture movements like Brutalism, 1930s Asian art-deco, business architectures—all scattered across the city. 

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